---
product_id: 511026784
title: "Fireside Games Castle Panic The Wizards Tower 2e"
brand: "fireside games"
price: "Rp1790282"
currency: IDR
in_stock: true
reviews_count: 5
category: "Fireside Games"
url: https://www.desertcart.id/products/511026784-fireside-games-castle-panic-the-wizards-tower-2e
store_origin: ID
region: Indonesia
---

# 1-6 players, 60 min playtime Fire tokens add dynamic threats 49 new monsters & Mega Bosses Fireside Games Castle Panic The Wizards Tower 2e

**Brand:** fireside games
**Price:** Rp1790282
**Availability:** ✅ In Stock

## Summary

> 🛡️ Defend, strategize, and spellbind your way to victory!

## Quick Answers

- **What is this?** Fireside Games Castle Panic The Wizards Tower 2e by fireside games
- **How much does it cost?** Rp1790282 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.id](https://www.desertcart.id/products/511026784-fireside-games-castle-panic-the-wizards-tower-2e)

## Best For

- fireside games enthusiasts

## Why This Product

- Trusted fireside games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Epic Monster Variety:** Face 49 new monsters including 6 Mega Bosses like Dragons & Necromancers for next-level challenge.
- • **Dynamic Fire Mechanics:** Use fire tokens to attack monsters—but beware, your castle walls can burn too, adding thrilling risk.
- • **Seamless Expansion Fit:** All components fit neatly into the original Castle Panic box—no extra clutter, just pure game upgrade.
- • **Strategic Spellcasting:** Harness a unique Wizard’s deck of spells to control the battlefield and outsmart evolving threats.
- • **Cooperative Social Strategy:** Designed for 1-6 players, perfect for bonding over intense teamwork and tactical planning.

## Overview

The Wizard's Tower expansion elevates Castle Panic with 49 new monsters, including 6 Mega Bosses, a powerful Wizard’s spell deck, and fire mechanics that add fresh strategic depth. Designed for 1-6 players aged 10+, it enhances cooperative gameplay with dynamic challenges and fits perfectly into the original game box for easy storage. Ideal for families and game nights craving a thrilling, tactical adventure.

## Description

The Wizard's Tower is the first and best-selling expansion to Castle Panic. In this expansion, your Castle has been rebuilt and a friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells. And you'll need them, for the Monsters have returned stronger, faster and smarter than before and with new abilitites to threaten the Castle. You'll fight against magical Imps, evasive flying creatures and more. Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. Use fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well. The challenge is high but so is the adventure. Can you survive more panic and defend The Wizard's Tower?

Review: Expansions are sometimes hit and miss, but Wizards Tower is a definite hit with our family. It does exactly what an expansion should do--rejuvenate a game you've played for some time and enhance its enjoyment. Wizards Tower completely succeeds. Pros: 1) A small thing but a nice touch--everything that comes in the expansion fits easily into the original game's box. We just transferred it all over and recycled the expansion box-no need to take up more space 2) Monster variety. The game adds more monsters, more cards, more boss monsters. Even better, the new monsters add a lot of variety in that they have varying abilities and vulnerabilities. Some can be struck only by archers, some more faster, and so on. The "special monsters" are even better. The Hydra, for instance, adds news monsters (imps) onto the board for every hit point of damage you inflict on it. The dragon breathes fire at your defenses, the necromancer raises killed monsters, etc. 3) card variety. The more difficult monsters are balanced out by the addition of some new Castle cars but especially by the addition of a Wizards Deck--each card in it allowing you to perform a spell that can do some damage (often across a range of monsters based on arc, color, spacing, etc.) or push monsters back. And it really is a nice balance, the spells aren't so uber powerful that they over-compensate for the tougher monsters 4) requires more thought. Because the monsters are harder and because some can only be hit by certain cards or move faster or do ranged damage, you really have to plan further ahead in this one as well as react faster on the fly. The Wizard cards help a lot, but you can't simply stock up on them as there are several ways in which you can lose them by being forced to discard them (the Basilisk monster, for instance, requires all players to discard down to two cards). This is something you really have to plan around.You also have to plan around defending that Wizard Tower because once it goes, so does the ability to gain more Wizard cards. 5) the way the game can turn quickly. With the addition of imps, one-point relatively weak creatures, the game can really flip itself as imps sometimes appear based on a roll of a die. So you might end up placing a single imp on the board--no biggie, or you might end up placing six on the board (ruh roh). The addition of goblin cavalry, who move two spaces at a time, can also turn the game quickly. As can the ranged attacks. There's really a greater feeling of instability which adds to the richness of game play We've always enjoyed Castle Panic with our originally nine-now-ten-year-old. We like the cooperative aspect, the planning aspect, and the fantasy aspect. All of us agree that the expansion has made an enjoyable game even more enjoyable. A definite recommendation for fans of the game and if your'e buying the game for the first time or as a gift, I'd say pick it up at the same time and save it until you've played the original a few times. But not too many as the game really is better with the expansion, no matter that it's pretty good on its own. Cons: we haven't come up with any yet
Review: El juego llego en excelentes condiciones, todo perfecto. Excelente juego, muy divertido. Lo recomiendo.

## Features

- EXPANSION TO CASTLE PANIC FAMILY STRATEGY BOARD GAME BASE: To play this expansion, you will need a Castle Panic base game. The Wizard's Tower adds a deck of spells to play against the Monsters, but now there are flying Monsters, Mega Boss Monsters, and fire to deal with. Can be played with 1 to 6 players, ages 10 and up. Average playtime is 60 minutes.
- COMMUNITY/SOCIAL EXPERIENCE: The Wizard's Tower extends the social experience of Castle Panic and helps families and board game groups bond. As you explore the unique magic spells and talk through the best ways to defeat the new Monsters, you will enjoy getting to know the other players.
- FUN GAME WITH HIGH REPLAY VALUE: With new Castle cards, a whole new Wizard's deck of spells, 49 new Monsters, flame tokens, a new Tower, and Monster draw bag, players will have new fun experiences every game.
- MINUTES TO LEARN AND A LIFETIME TO EXPLORE: The Wizard's Tower builds on the players' knowledge of Castle Panic. The spells and new Monsters can be learned in just minutes, but the expansion offers depth to remain exciting for years to come. Other expansions provide enhanced experiences as well.
- GIFT FOR ADULTS AND FAMILIES: Castle Panic and The Wizard's Tower are the perfect gift for birthdays, holidays, and weekly game nights. Playing together is a great way to create warm memories and bring friends and family together.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B0BHZXSFDF |
| Assembly Required | No |
| Batteries Included? | No |
| Batteries Required? | No |
| Best Sellers Rank | #131,036 in Toys ( See Top 100 in Toys ) #4,803 in Board Games |
| Color | Multi-coloured |
| Customer Reviews | 4.7 4.7 out of 5 stars (536) |
| Date First Available | 20 November 2022 |
| Educational Objective(s) | Enhance critical thinking, teamwork, and strategic planning skills |
| Item model number | FSD1017 |
| Language | English |
| Manufacturer recommended age | 8 years and up |
| Material Type(s) | Cardboard |
| Number of Game Players | 1 to 6 |
| Product Dimensions | 26.67 x 13.34 x 6.35 cm; 453.59 g |

## Product Details

- **Brand:** Fireside Games
- **Genre:** Strategy
- **Material:** Cardboard
- **Number of players:** 1 to 6
- **Theme:** Adventure

## Images

![Fireside Games Castle Panic The Wizards Tower 2e - Image 1](https://m.media-amazon.com/images/I/71lQT1J+m0L.jpg)

## Available Options

This product comes in different **Edition** options.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Review
*by B***E on 8 August 2012*

Expansions are sometimes hit and miss, but Wizards Tower is a definite hit with our family. It does exactly what an expansion should do--rejuvenate a game you've played for some time and enhance its enjoyment. Wizards Tower completely succeeds. Pros: 1) A small thing but a nice touch--everything that comes in the expansion fits easily into the original game's box. We just transferred it all over and recycled the expansion box-no need to take up more space 2) Monster variety. The game adds more monsters, more cards, more boss monsters. Even better, the new monsters add a lot of variety in that they have varying abilities and vulnerabilities. Some can be struck only by archers, some more faster, and so on. The "special monsters" are even better. The Hydra, for instance, adds news monsters (imps) onto the board for every hit point of damage you inflict on it. The dragon breathes fire at your defenses, the necromancer raises killed monsters, etc. 3) card variety. The more difficult monsters are balanced out by the addition of some new Castle cars but especially by the addition of a Wizards Deck--each card in it allowing you to perform a spell that can do some damage (often across a range of monsters based on arc, color, spacing, etc.) or push monsters back. And it really is a nice balance, the spells aren't so uber powerful that they over-compensate for the tougher monsters 4) requires more thought. Because the monsters are harder and because some can only be hit by certain cards or move faster or do ranged damage, you really have to plan further ahead in this one as well as react faster on the fly. The Wizard cards help a lot, but you can't simply stock up on them as there are several ways in which you can lose them by being forced to discard them (the Basilisk monster, for instance, requires all players to discard down to two cards). This is something you really have to plan around.You also have to plan around defending that Wizard Tower because once it goes, so does the ability to gain more Wizard cards. 5) the way the game can turn quickly. With the addition of imps, one-point relatively weak creatures, the game can really flip itself as imps sometimes appear based on a roll of a die. So you might end up placing a single imp on the board--no biggie, or you might end up placing six on the board (ruh roh). The addition of goblin cavalry, who move two spaces at a time, can also turn the game quickly. As can the ranged attacks. There's really a greater feeling of instability which adds to the richness of game play We've always enjoyed Castle Panic with our originally nine-now-ten-year-old. We like the cooperative aspect, the planning aspect, and the fantasy aspect. All of us agree that the expansion has made an enjoyable game even more enjoyable. A definite recommendation for fans of the game and if your'e buying the game for the first time or as a gift, I'd say pick it up at the same time and save it until you've played the original a few times. But not too many as the game really is better with the expansion, no matter that it's pretty good on its own. Cons: we haven't come up with any yet

### ⭐⭐⭐⭐⭐ Review
*by P***A on 12 January 2026*

El juego llego en excelentes condiciones, todo perfecto. Excelente juego, muy divertido. Lo recomiendo.

### ⭐⭐⭐⭐⭐ Review
*by R***Z on 18 December 2025*

Estuvo a muy buen precio y es un buen complemento para el Castle Panic , solo agrega algunos enemigos. Pero agrega variedad y una nueva torre

---

## Why Shop on Desertcart?

- 🛒 **Trusted by 1.3+ Million Shoppers** — Serving international shoppers since 2016
- 🌍 **Shop Globally** — Access 737+ million products across 21 categories
- 💰 **No Hidden Fees** — All customs, duties, and taxes included in the price
- 🔄 **15-Day Free Returns** — Hassle-free returns (30 days for PRO members)
- 🔒 **Secure Payments** — Trusted payment options with buyer protection
- ⭐ **TrustPilot Rated 4.5/5** — Based on 8,000+ happy customer reviews

**Shop now:** [https://www.desertcart.id/products/511026784-fireside-games-castle-panic-the-wizards-tower-2e](https://www.desertcart.id/products/511026784-fireside-games-castle-panic-the-wizards-tower-2e)

---

*Product available on Desertcart Indonesia*
*Store origin: ID*
*Last updated: 2026-03-02*