---
product_id: 36148969
title: "Arkham Horror Card Game - Mystery Cooperative Card Game for Ages 14+, 1-2 Players, 1-2 Hour Playtime by Fantasy Flight Games"
brand: "fantasy flight games"
price: "Rp3264863"
currency: IDR
in_stock: true
category: "Fantasy Flight Games"
url: https://www.desertcart.id/products/36148969-arkham-horror-card-game-mystery-cooperative-card-game-for-ages
store_origin: ID
region: Indonesia
---

# 1-2 hour immersive campaign Customizable decks for unique play 1-4 players cooperative mode Arkham Horror Card Game - Mystery Cooperative Card Game for Ages 14+, 1-2 Players, 1-2 Hour Playtime by Fantasy Flight Games

**Brand:** fantasy flight games
**Price:** Rp3264863
**Availability:** ✅ In Stock

## Summary

> 🕵️‍♂️ Unravel the unknown before it unravels you!

## Quick Answers

- **What is this?** Arkham Horror Card Game - Mystery Cooperative Card Game for Ages 14+, 1-2 Players, 1-2 Hour Playtime by Fantasy Flight Games by fantasy flight games
- **How much does it cost?** Rp3264863 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.id](https://www.desertcart.id/products/36148969-arkham-horror-card-game-mystery-cooperative-card-game-for-ages)

## Best For

- fantasy flight games enthusiasts

## Why This Product

- Trusted fantasy flight games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Sharpen Your Mind:** Develop critical thinking, creativity, and deductive reasoning while unraveling cosmic horrors.
- • **Forge Your Own Fate:** Your choices shape Arkham’s dark landscape—burn buildings, battle cultists, and face personal demons.
- • **Endless Replayability:** Highly variable scenarios and customizable decks ensure no two adventures are the same.
- • **Dive into Eldritch Mystery:** Experience a gripping blend of roleplaying and card strategy that evolves with every campaign.
- • **Unite with Fellow Investigators:** Cooperative gameplay for up to 4 players (with 2 core sets) fosters teamwork and shared suspense.

## Overview

Arkham Horror: The Card Game is a cooperative living card game by Fantasy Flight Games designed for 1-4 players aged 14+. Blending roleplaying with strategic deck-building, it offers 1-2 hour campaigns filled with Lovecraftian mystery, evolving storylines, and customizable decks. Players work together to confront ancient evils, with choices that impact the ongoing narrative and gameplay experience.

## Description

"Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham horror: The card game is the living card game of love craft I a mystery, monsters, and madness! You and your friend (or up to three friends with two core sets) become characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you've dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you'll be scarred by your encounters with a ghoulish cult. No matter what compels you, no matter what haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries. Meanwhile, each of your adventures in Arkham horror LCG carries you deeper into mystery. You'll find cultists and foul rituals. You'll find haunted houses and strange creatures. And you may find signs of the ancient ones straining against the barriers to our world the basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham's landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand. And your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you".

## Features

- A LIVING CARD GAME OF ELDRITCH MYSTERY: Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is the Living Card Game of Lovecraftian mystery, monsters and madness!
- HORROR GAME: As the Ancient Ones seek entry to our world, investigators work to unravel arcane mysteries and conspiracies. Their efforts determine not only the course of your game, but carry forward throughout whole campaigns, challenging them to overcome their personal demons.
- COOPERATIVE GAME: You and your friends become investigators within the quiet New England town of Arkham, Massachusetts. No matter what compels you or haunts you, you'll find both your strengths and weaknesses reflected in your custom deck of cards. These cards will be your resources as you work with your friends to unravel the world's most terrifying mysteries.
- HIGHLY VARIABLE: Each of your adventures in Arkham Horror: The Card Game carries you deeper into mystery. You'll find cultists, foul rituals, haunted houses, strange creatures and signs of the Ancient Ones straining against the barriers to our world. The basic mode of play in Arkham LCG is not the adventure, but the campaign.
- NUMBER OF PLAYERS AND AVERAGE PLAYTIME: These scary games are designed for 1 to 2 players (or up to 4 with 2 Core Sets) and are suitable for ages 14 and older. Average game time is approximately 1 to 2 hours.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B01L3ZTXS0 |
| Age Range Description | 14 years and up |
| Best Sellers Rank | #112,138 in Toys & Games ( See Top 100 in Toys & Games ) #1,881 in Dedicated Deck Card Games |
| Brand Name | Fantasy Flight Games |
| Color | Multi-color |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.6 out of 5 stars 2,740 Reviews |
| Educational Objective | Develop critical thinking, teamwork, and deductive reasoning skills; foster creativity, imagination, and cultural awareness. |
| Estimated Playing Time | 1 Hours |
| Global Trade Identification Number | 00841333101633 |
| Grenre | Mystery |
| Included Components | Cards |
| Is Assembly Required | No |
| Item Dimensions | 10 x 2 x 10 inches |
| Item Type Name | Card Game |
| Item Weight | 680 Grams |
| Manufacturer | Asmodee |
| Manufacturer Maximum Age (MONTHS) | 180.0 |
| Manufacturer Minimum Age (MONTHS) | 156.0 |
| Manufacturer Part Number | AHC01 |
| Manufacturer Warranty Description | Guaranteed against manufacturer defect |
| Material Type | Plastic |
| Model Name | Fantasy Flight Games Arkham Horror |
| Model Number | AHC01 |
| Number of Items | 1 |
| Number of Players | 1-4 |
| Operation Mode | Manual |
| Other Special Features of the Product | Roleplaying Elements, Customizable Decks, Campaign Focus |
| Package Quantity | 1 |
| Product Style | Core Set |
| Set Name | Core Set |
| Size | Base Game |
| Sub Brand | The Call of Cthulhu |
| Subject Character | Arkham Horror |
| Theme | Horror |
| UPC | 841333101633 |
| Unit Count | 1.0 Count |

## Images

![Arkham Horror Card Game - Mystery Cooperative Card Game for Ages 14+, 1-2 Players, 1-2 Hour Playtime by Fantasy Flight Games - Image 1](https://m.media-amazon.com/images/I/81+-lu0Fe8S.jpg)

## Available Options

This product comes in different **Size, Style** options.

## Questions & Answers

**Q: I'm looking to get this for solo play...do the expansions support solo and would 2 core sets still be needed?**
A: The expansions are just as good for solo play as more then 1 playerMultiple cores is a very, very common community debate, so here is where those debates always end up: The game is 100% playable with only 1 core, especially for single player. More expansions makes the downside of only 1 core less noticeable, but that downside never goes away. Only having 1 copy of a number of very key cards with a single core gets annoying rather quickly, so if you are at all, "Into" Arkham Horror, you want core number 2 sooner rather then later.People saying that you only, "Need" 1 core for one or two players are only technically correct. You can make playable decks with 1 core, but those decks will only be able to have 1 copy of some of your decks most important cards. 2 cores lets you include 2 copies of your most important cards, and you are limited to 2 copies of a card per deck. having that option is MUCH nicer, hence, get core number 2 sooner rather then later.Sidenote about single player: There is no reason you can't play alone with 2 (or more) investigators. Just play 2 (or more) decks at once. I find 1 investigator to be just okay, but playing 2 handed really lets the game mechanics shine.

**Q: Do you need to purchase multiple copies of the same expansion to accommodate 4 players?**
A: Because when deck building, normally an investigator can choose two classes of cards. There’s 5 investigators an different 5 classes. That means that is possible 2 players could choose two different investigators that could play the same class of cards and there wouldn’t be enough copies. You can play comfortably with 2 copies for two players. But if 3 or more, I’d buy four copies to be able to have everyone choose whatever cards they want.

**Q: Compared to lotr lcg, what is its level of frustration?**
A: I found the game play smoother overall compared to the LOTR LCG, and the way each scenario has multiple Resolution conditions that carry forward into the campaign game feel more rewarding - even when you've had a tough game with a not so great outcome, it's interesting to see how that will impact future scenarios. If you want to play with more than 2 investigators at once though, be prepared to pick up a second base set - even though only half the components are used for adding additional players - the rest are just...backups in case you lose or damage something at that point.

**Q: What's the replay-ability of this game?**
A: In my personal opinion is very good. However the game asks for a “main investigator”. Usually someone that will make hard choices and move the game forward. Sort of but not necessarily a dungeon master shall we say. You have to play and loose a few times to get it. The way is different every time is because the encounter deck has to be shuffled and you don’t know what you’re going to get. And in scenario 2 and 3 you select random locations and enemies so you never know where or who you’ll be fighting. Is not Munchkin where you just shuffle a few cards and instantly you are playing. The charm of this game is that is semi rpg. So there’s definitely a rehearsed element. But the way is set up, not even the leading investigator can control everything.

## Frequently Bought Together

- Arkham Horror Card Game - Mystery Cooperative Card Game for Ages 14+, 1-2 Players, 1-2 Hour Playtime by Fantasy Flight Games
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*Product available on Desertcart Indonesia*
*Store origin: ID*
*Last updated: 2026-07-06*