---
product_id: 20836306
title: "Mysterious Journey 2"
brand: "dreamcatcher"
price: "Rp920969"
currency: IDR
in_stock: true
reviews_count: 8
category: "Dreamcatcher"
url: https://www.desertcart.id/products/20836306-mysterious-journey-2
store_origin: ID
region: Indonesia
---

# 40+ locations original soundtrack 30 puzzles Mysterious Journey 2

**Brand:** dreamcatcher
**Price:** Rp920969
**Availability:** ✅ In Stock

## Summary

> 🚀 Embark on an Epic Adventure!

## Quick Answers

- **What is this?** Mysterious Journey 2 by dreamcatcher
- **How much does it cost?** Rp920969 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.id](https://www.desertcart.id/products/20836306-mysterious-journey-2)

## Best For

- dreamcatcher enthusiasts

## Why This Product

- Trusted dreamcatcher brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Challenge Your Mind:** Tackle 30 unique puzzles designed to test your intellect and creativity.
- • **Explore the Unknown:** Dive into over 40 immersive locations that spark your curiosity.
- • **Freedom to Navigate:** Enjoy complete freedom of movement for a truly non-linear gameplay experience.
- • **Atmospheric Soundscapes:** Immerse yourself in a fully orchestrated soundtrack that enhances your journey.
- • **Award-Winning Storytelling:** Experience a captivating narrative crafted by renowned sci-fi author Terry Dowling.

## Overview

Mysterious Journey 2 is a captivating science-fiction and fantasy-themed game that offers players an expansive world to explore, featuring over 40 unique locations and 30 challenging puzzles. Authored by award-winning writer Terry Dowling, the game provides a non-linear gameplay experience complemented by a fully orchestrated soundtrack and immersive ambient audio.

## Description

desertcart.com: Mysterious Journey 2 : Video Games

Review: Right on the money. - What can we say? My wife and I love puzzles! Some of our favorite adventure games have been absolutely packed with puzzles: Riven, Rhem, Schizm (the first Mysterious Journey) and Reah (the hard-to-find precursor to Schizm). We have just finished Mysterious Journey II - Chameleon, and I am glad to report that this game has puzzles in spades! We have also recently completed two other new adventure games, Uru - Ages of Myst and Journey to the Center of the Earth. In our minds, Chameleon is the best bang for the buck because it has about the same graphical *wow* as Uru, and much more logical and seamless puzzles than both Uru and Journey (check out our reviews of these other two games for more info). Obviously, a lot of comparisons can be made between this game and either its predecessor, Schizm, or its contemporary competition, Uru. In our review of Schizm, the biggest faults we gave it were that the live-acting was excruciatingly awful and it had a couple of really stinker (illogical, lateral) puzzles. However, Schizm made up for this by taking its players on an absolutely drop-dead gorgeous journey. The pre-rendered graphics of the DVD version of the game were some of the most awe-inspiring images ever put into a video game of any kind up to that point. For Chameleon, since the graphics are now constantly rendered in real time just like Uru, the level of details and lushness of the scenery has diminished just a skosh, but they are still drop-dead gorgeous. It only lacks the sheer immenseness of Uru. As a plus, the awful live acting of the Schizm has been replaced with 3D-rendered characters and more professional-sounding voice actors (although one female character near the end of the game was still painfully irritating - probably a girlfriend of one of the developers). But, you only see and hear the characters during the 3rd-person cutscenes while the rest of the game is played in the much more immersive 1st-person mode. As for the puzzles, they were some of the best we've played in quite a while. They weren't as interconnected as in some games (Riven and Rhem come to mind), but they were extremely varied in difficulty and always seamlessly integrated into the environments of the game. And, boy, were they fair puzzles, as well! Despite their difficulty at times, we only needed to get ONE hint during the entire game (on a particular puzzle that requires you to make a pretty illogical leap to come up with the solution). For all of the others, we were able to just buckle down and noodle out the answers on our own. People who do not like to work with alternate-base numbering systems or pattern observation should NOT get this game. It will frustrate you to no end. Just a couple of irritations (beyond the girl's voice). The game does not come with separate volume controls for speech, music and effects, so sometimes the background noises drowned out the critical conversations. Fortunately, they added the extremely helpful option of reading the game's transcript so you can go back and read what you missed. The music was very good but quite repetitive (hence the need for a separate control). Also, more than just a couple of the transport cutscenes were flat out missing. We were looking forward to riding some of the conveyances in the game (chairlift type devices) only to have it fade to black and then fade back in at the new location. Couldn't they have squeezed in a few more videos on the already beefy 3-CD game? Finally, these guys still cannot come up with a decent ending to their games. Like Reah and Schizm, the ending to Chameleon is pretty anti-climactic (although, as a whole, the story of the game was quite improved). In summary, we really enjoyed this episode and hope they continue to make many more Mysterious Journeys. If, like us, you were disappointed in the bloat (and puzzle cop-outs) of Uru, give this one a look.
Review: Puzzles that make sense- and lots of them! - I like puzzles that make sense and these did. You push a button, you see the result without having to hunt around for what's going on. For example, in Mysterious Journey 2, there's several puzzles where you have to form a circuit or connect one side of a grid to another by clicking on dials. )...very straight-forward puzzles. Draw the grids out and it is not difficult to work out on paper. In another, you find your way across a fog enshrouded pathway (very cool!) by plotting the path from below. While there is very little having to combine information from several sources to figure out a puzzle, it does occur once or twice druing the main part of the game and again at the end. And there's a few math-based puzzles, too, in varying degrees of difficulty. (Hey, that's what Universal Hint System is for!) Still, gamers with more experience than I might not have much problem wtih them. An earlier reviewer mentioned that 'half' the time a puzzle led to nothing- just an area to look out of. I'm not sure where the reviewer is referring to, but I did not find that to be true. You open a door and there's something to find, learn about in a cut-scene, see, or do behind it. The storyline is interesting and well developed, and the ending is satisfying. As far as graphics, I'm not a tech person, but I found them to be very pretty. I wish I could have roamed a bit more in a few places- the graphics looked just too inviting to simply view from afar! The landscape is filled with bright colors and intriguing designs. This is not click and point, so you are able to move about freely. The music is not great, but at least it does not detract from the game. The voices are fine- a cut above most games. The mechanical voices are done with a bit of special effects- a nice touch. The computer-rendered people move fairly naturally. You have little control over settings, but in my experience, the game ran fine. (Athlon 64X2, GeForce 7600GS) I wish there were more games like this. Puzzles clues that are scattered hither and yon only to make little sense is not my idea of fun. I would recommend Mysterious Journey 2 to anyone who wants an easier game that does not over-tax their brain.

## Features

- Science-fiction, fantasy-themed game; sequel to Mysterious Journey: Schizm
- Encompasses over 40 locations with 30 different puzzles
- Story and dialogues authored by award-winning Australian sci-fi writer, Terry Dowling
- Complete freedom of movement and navigation for non-linear game play
- A fully orchestrated, original, background soundtrack with in-game ambient audio

## Images

![Mysterious Journey 2 - Image 1](https://m.media-amazon.com/images/I/51397NAMP9L.jpg)
![Mysterious Journey 2 - Image 2](https://m.media-amazon.com/images/I/515JPAWFBSL.jpg)
![Mysterious Journey 2 - Image 3](https://m.media-amazon.com/images/I/517RQWXC1QL.jpg)
![Mysterious Journey 2 - Image 4](https://m.media-amazon.com/images/I/51GFKVXVT7L.jpg)
![Mysterious Journey 2 - Image 5](https://m.media-amazon.com/images/I/51GW5PQGTXL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Right on the money.
*by T***C on January 7, 2004*

What can we say? My wife and I love puzzles! Some of our favorite adventure games have been absolutely packed with puzzles: Riven, Rhem, Schizm (the first Mysterious Journey) and Reah (the hard-to-find precursor to Schizm). We have just finished Mysterious Journey II - Chameleon, and I am glad to report that this game has puzzles in spades! We have also recently completed two other new adventure games, Uru - Ages of Myst and Journey to the Center of the Earth. In our minds, Chameleon is the best bang for the buck because it has about the same graphical *wow* as Uru, and much more logical and seamless puzzles than both Uru and Journey (check out our reviews of these other two games for more info). Obviously, a lot of comparisons can be made between this game and either its predecessor, Schizm, or its contemporary competition, Uru. In our review of Schizm, the biggest faults we gave it were that the live-acting was excruciatingly awful and it had a couple of really stinker (illogical, lateral) puzzles. However, Schizm made up for this by taking its players on an absolutely drop-dead gorgeous journey. The pre-rendered graphics of the DVD version of the game were some of the most awe-inspiring images ever put into a video game of any kind up to that point. For Chameleon, since the graphics are now constantly rendered in real time just like Uru, the level of details and lushness of the scenery has diminished just a skosh, but they are still drop-dead gorgeous. It only lacks the sheer immenseness of Uru. As a plus, the awful live acting of the Schizm has been replaced with 3D-rendered characters and more professional-sounding voice actors (although one female character near the end of the game was still painfully irritating - probably a girlfriend of one of the developers). But, you only see and hear the characters during the 3rd-person cutscenes while the rest of the game is played in the much more immersive 1st-person mode. As for the puzzles, they were some of the best we've played in quite a while. They weren't as interconnected as in some games (Riven and Rhem come to mind), but they were extremely varied in difficulty and always seamlessly integrated into the environments of the game. And, boy, were they fair puzzles, as well! Despite their difficulty at times, we only needed to get ONE hint during the entire game (on a particular puzzle that requires you to make a pretty illogical leap to come up with the solution). For all of the others, we were able to just buckle down and noodle out the answers on our own. People who do not like to work with alternate-base numbering systems or pattern observation should NOT get this game. It will frustrate you to no end. Just a couple of irritations (beyond the girl's voice). The game does not come with separate volume controls for speech, music and effects, so sometimes the background noises drowned out the critical conversations. Fortunately, they added the extremely helpful option of reading the game's transcript so you can go back and read what you missed. The music was very good but quite repetitive (hence the need for a separate control). Also, more than just a couple of the transport cutscenes were flat out missing. We were looking forward to riding some of the conveyances in the game (chairlift type devices) only to have it fade to black and then fade back in at the new location. Couldn't they have squeezed in a few more videos on the already beefy 3-CD game? Finally, these guys still cannot come up with a decent ending to their games. Like Reah and Schizm, the ending to Chameleon is pretty anti-climactic (although, as a whole, the story of the game was quite improved). In summary, we really enjoyed this episode and hope they continue to make many more Mysterious Journeys. If, like us, you were disappointed in the bloat (and puzzle cop-outs) of Uru, give this one a look.

### ⭐⭐⭐⭐ Puzzles that make sense- and lots of them!
*by P***A on June 10, 2006*

I like puzzles that make sense and these did. You push a button, you see the result without having to hunt around for what's going on. For example, in Mysterious Journey 2, there's several puzzles where you have to form a circuit or connect one side of a grid to another by clicking on dials. )...very straight-forward puzzles. Draw the grids out and it is not difficult to work out on paper. In another, you find your way across a fog enshrouded pathway (very cool!) by plotting the path from below. While there is very little having to combine information from several sources to figure out a puzzle, it does occur once or twice druing the main part of the game and again at the end. And there's a few math-based puzzles, too, in varying degrees of difficulty. (Hey, that's what Universal Hint System is for!) Still, gamers with more experience than I might not have much problem wtih them. An earlier reviewer mentioned that 'half' the time a puzzle led to nothing- just an area to look out of. I'm not sure where the reviewer is referring to, but I did not find that to be true. You open a door and there's something to find, learn about in a cut-scene, see, or do behind it. The storyline is interesting and well developed, and the ending is satisfying. As far as graphics, I'm not a tech person, but I found them to be very pretty. I wish I could have roamed a bit more in a few places- the graphics looked just too inviting to simply view from afar! The landscape is filled with bright colors and intriguing designs. This is not click and point, so you are able to move about freely. The music is not great, but at least it does not detract from the game. The voices are fine- a cut above most games. The mechanical voices are done with a bit of special effects- a nice touch. The computer-rendered people move fairly naturally. You have little control over settings, but in my experience, the game ran fine. (Athlon 64X2, GeForce 7600GS) I wish there were more games like this. Puzzles clues that are scattered hither and yon only to make little sense is not my idea of fun. I would recommend Mysterious Journey 2 to anyone who wants an easier game that does not over-tax their brain.

### ⭐ Just A Warning before you buy!!!!!
*by C***Y on March 1, 2004*

I have not been able to play this game yet. It would have been nice to know that you need a video card that supports TnL before I bought it. Costing I found around 100.00 bucks. So now I have to wait till I can afford it. The company should have written somewhere that you need this, because I read the box, and the requirements before hand, and it said nothing about needing this video card. Now I am stuck with a game I can't play right away.....thanks alot!!

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*Product available on Desertcart Indonesia*
*Store origin: ID*
*Last updated: 2026-02-24*