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Arcane Artifacts and Curious Curios: 1000 Magical Artifacts for Game Masters [Hale, Madeline] on desertcart.com. *FREE* shipping on qualifying offers. Arcane Artifacts and Curious Curios: 1000 Magical Artifacts for Game Masters Review: WOW.. so much fun is going to come out of this book... - I got this book sort of on a whim, and from some of the other reviews, and I AM SO HAPPY I DID!!! I got this book two days ago, and started digging into it, as I was going to be starting a new campaign as DM this week (Which I have now started). I found so many cool and inventive things in here, and couldn't wait to add them into my campaign. So last night, first night of our campaign, I had the players roll a d10, and didn't tell them why (The book has 10 chapters, and it was recommended by the author to do this to find a chapter to start with). Today, I took and rolled a d100 for each chapter, and then proceeded to determine the item that they "Might" find in the beginnings of the campaign. I plan on having them randomly roll d10's during later parts of the game to see what other objects they might find, if they're looking closely enough that is. I HIGHLY recommend this book to ANYONE who plays D&D, and possibly lots of other TTRPG's (I can't speak to them, as I don't play them). I read a few off to my wife, and even a few as an example off to the PC's, and everyone was EXTREMELY excited to try and incorporate these into our campaign, and I was only scratching the surface. Now, just for the sake of being 100% clear, there are 1000 items in this book, not all are "Useful" items. However the majority (probably well over 850) of them I have read through, are useful in any campaign. Some more than others, and some more to specific class's. Thank you to the author for publishing such a fun and interesting book. Also thanks for leaving a lot of the details up to the DM, so we can switch it up for each campaign. Review: Detailed and Full of Potential Quests - Pros: I've found the objects in this book invaluable as a homebrewer GM. The blurbs mention colorful, easily adapted NPC characters and potential quests that would add depth to any homebrewed fantasy game. The book covers a vast array of items ranging from magic food, jewelry, containers, clothing, and accessories, so they can be easily adapted to any PC's fashion. This is an excellent expansion to one's homebrew repertoire if you want interesting ideas or NPCs to your game. Cons: Some item entries make them overpowered or vaguely written, and a few items overlap in function. There are no stats, so busy GMs may find it hard to stat, mechanically balance, and customize the magic item while preoccupied with their normal responsibilities. Busy GMs who don't have enough spare time or prefer to avoid homebrew could take the properties of these items and apply them to existing items. Conclusion: If you have the time and energy to add the details, this book gives you an excellent starting point for an expanded items list beyond magic sword/potion/armor.
| ASIN | B07Y4NDYH1 |
| Best Sellers Rank | #985,767 in Books ( See Top 100 in Books ) #299 in Pathfinder Game #14,843 in Epic Fantasy (Books) #540,797 in Literature & Fiction (Books) |
| Customer Reviews | 4.8 4.8 out of 5 stars (950) |
| Dimensions | 6 x 1.06 x 9 inches |
| ISBN-10 | 0578567148 |
| ISBN-13 | 978-0578567143 |
| Item Weight | 1.35 pounds |
| Language | English |
| Print length | 421 pages |
| Publication date | September 19, 2019 |
| Publisher | Ismarus Publishing |
T**T
WOW.. so much fun is going to come out of this book...
I got this book sort of on a whim, and from some of the other reviews, and I AM SO HAPPY I DID!!! I got this book two days ago, and started digging into it, as I was going to be starting a new campaign as DM this week (Which I have now started). I found so many cool and inventive things in here, and couldn't wait to add them into my campaign. So last night, first night of our campaign, I had the players roll a d10, and didn't tell them why (The book has 10 chapters, and it was recommended by the author to do this to find a chapter to start with). Today, I took and rolled a d100 for each chapter, and then proceeded to determine the item that they "Might" find in the beginnings of the campaign. I plan on having them randomly roll d10's during later parts of the game to see what other objects they might find, if they're looking closely enough that is. I HIGHLY recommend this book to ANYONE who plays D&D, and possibly lots of other TTRPG's (I can't speak to them, as I don't play them). I read a few off to my wife, and even a few as an example off to the PC's, and everyone was EXTREMELY excited to try and incorporate these into our campaign, and I was only scratching the surface. Now, just for the sake of being 100% clear, there are 1000 items in this book, not all are "Useful" items. However the majority (probably well over 850) of them I have read through, are useful in any campaign. Some more than others, and some more to specific class's. Thank you to the author for publishing such a fun and interesting book. Also thanks for leaving a lot of the details up to the DM, so we can switch it up for each campaign.
K**K
Detailed and Full of Potential Quests
Pros: I've found the objects in this book invaluable as a homebrewer GM. The blurbs mention colorful, easily adapted NPC characters and potential quests that would add depth to any homebrewed fantasy game. The book covers a vast array of items ranging from magic food, jewelry, containers, clothing, and accessories, so they can be easily adapted to any PC's fashion. This is an excellent expansion to one's homebrew repertoire if you want interesting ideas or NPCs to your game. Cons: Some item entries make them overpowered or vaguely written, and a few items overlap in function. There are no stats, so busy GMs may find it hard to stat, mechanically balance, and customize the magic item while preoccupied with their normal responsibilities. Busy GMs who don't have enough spare time or prefer to avoid homebrew could take the properties of these items and apply them to existing items. Conclusion: If you have the time and energy to add the details, this book gives you an excellent starting point for an expanded items list beyond magic sword/potion/armor.
H**.
Great Book!
★★★★★ from henry hagen on January 10, 2020 Great Investment!! This book sets itself far apart from other ones that claim to have some level of creativity that ends up being utter garbage that you could look up with a simple lame rando table. NOT SO with this book. Kudos to this team, a really useful reference filled with really cool ideas and items that are really unknown with cool story ideas. I love the random tables concept to get help randomize things. Just a great new addition!! I looked at this book a little longer and spend more time in the reviews etc. This was due to not wanting to be ripped off again by this other author that shall go unnamed.. The other author has bad books with great covers and bad reviews that will give away the lameness that is trying to be sold so watch out for the poo. Or just cut to the chase and support awesome creative talents like this team!!
A**T
Another Great Book of Random Stuff!
I love this book of random marvels. If I ever need a quick, unique thing and my brain is feeling too spacey to come up with an intriguing item, this book offers plenty of inspiration. Total win here, and highly recommend... Even if you just want to read over a few items and imagine the possibilities!
J**T
Well well
I found this a book interesting and will certainly get some mileage out of it. The artwork while whimsical is not high quality but it suffices. This book looks like it was self published and trust me that is not a bad thing. so pick up this book and you will be a happy DM. On a side note to the writer. One suggestion. your book is nice and chunky i think a spiral bind or a saddle stitch would work better and make the book studerier
E**Y
Amazing, great gift for dms
I’ve always been satisfied with each one of this authors books. Great generators, all useful and fun. I recommend them to all dms who like random tables, as these are the best I’ve found anywhere. This one in particular is themed magic items. All very entertaining, and general enough to be adapatable for many systems. I can’t wait to throw some at my players. All items in here come with optional histories or creation stories, which I’ve never seen done in any other generators. Extremely useful. As a dm for a Dnd group that enjoys mixing things up, high recommend for any dm looking to bring homebrew content to the table. This is especially useful to surprise your players with. Or players, buy this for your dm. Its extra content for your game, and getting them a cool present.
E**D
Tons of Creative Items - Well Worth the Money
This book has 1000 magic items, sorted by type. There are so many clever and creative ideas in here, with a huge variety. Other supplements I've read are just a hundred variations on "you get +2 to this check". But these ones are all unique. The items are system-agnostic, which can be a pro or con depending on what you're looking for. If you want ready-to-go magic items for D&D 5e, this may not be right for you. You'll have to put in a little effort to buff out the mechanics. But if you want ideas for custom items to bring into your homebrew world for any edition of D&D, Pathfinder, Fate, Monster of the Week, Quest, Dungeon World, etc., you should pick this up. It's also organized so you can roll for random items depending on what you want. Do you want a random item? Roll a d1000. A random accessory? Roll a d100. A random ring? Roll a d20.
N**A
Servono solo 2d10 (o 1d100) per generare randomicamente l'oggetto tra quelli presenti nel manuale. Molti oggetti hanno pure un disegno (in bianco e nero). Può essere compatibile pure con gli OSR a mio avviso, ma per altri sistemi necessita di adattamenti alle regole. È un libro grosso in copertina flessibile.
A**X
I absolutely love this book! The amount of creativity is insane and has been incredibly helpful! So far, I’ve used it for writing a one-shot in a museum, to fill it with some amazing artifacts. Further, it is great inspiration for developing NPCs - as it’s super fun to build them around a certain magical item. Highly recommended!
G**Y
Brilliantly useful book. I bought this for my husband who has been playing D & D and DMing for 30 years. He loves the book and we used it last night to pick magical items as rewards at the end of a long campaign. The items listed are fabulously inventive. My friend who plays a wizard randomly picked a book that had a wizard’s soul trapped in it! We also like that you can role for condition of the item and if there are any side affects. Wonderful book. I’d buy another book by this author. If you can please someone that’s been playing so long and seen it all, to me that shows what a great book it is.
A**R
perfect for all dm that want to add more stuff random in the game, some artefact are funny, other dangerous and some useless XD
S**O
Il ne m'arrive qu'exceptionnellement d'attribuer cinq étoiles à un produit, quel qu'il soit sur un site. Cependant, considérant le prix de vente ; la qualité d'impression ; la lisibilité ; le volume d'information proposé, et finalement, la pertinence du contenu, il n'est pas envisageable de noter autrement ces volumes (je laisse un commentaire commun pour ceux que j'ai achetés). Si vous êtes joueur ou joueuse de TTRPG multi, solo ou M.J., ces bouquins vont rapidement se révéler une mine d'inspiration incontournable. Un immense Merci, à l'auteur et à l'éditeur, pour avoir su rester raisonnables, en dépit des coûts d'impression/distribution. Ces livres sont fantastiques !
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