---
product_id: 13147134
title: "Mutants and Masterminds RPG: Threat Report"
brand: "glenn halljon leitheusserdarren calvert"
price: "Rp1260761"
currency: IDR
in_stock: true
reviews_count: 8
url: https://www.desertcart.id/products/13147134-mutants-and-masterminds-rpg-threat-report
store_origin: ID
region: Indonesia
---

# Mutants and Masterminds RPG: Threat Report

**Brand:** glenn halljon leitheusserdarren calvert
**Price:** Rp1260761
**Availability:** ✅ In Stock

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- **What is this?** Mutants and Masterminds RPG: Threat Report by glenn halljon leitheusserdarren calvert
- **How much does it cost?** Rp1260761 with free shipping
- **Is it available?** Yes, in stock and ready to ship
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## Description

Mutants and Masterminds RPG: Threat Report

## Images

![Mutants and Masterminds RPG: Threat Report - Image 1](https://m.media-amazon.com/images/I/91txsBE5-NL.jpg)
![Mutants and Masterminds RPG: Threat Report - Image 2](https://m.media-amazon.com/images/I/91+oOgNWVRL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Worthy Adversaries for your DC Adventures or Mutants & Masterminds games
  

*by J***A on Reviewed in the United States on December 17, 2016*

The Threat Report is a collection of villains for use with the 3rd Edition Mutants and Masterminds or DC Adventures roleplaying games.  All of the villains included in this book are presented in the standard M&M format (the same format used in DC Adventures) and can be dropped into either game with little or no effort.Obviously, the nice thing about having a catalog of ready-made villains at your disposal is that it takes a lot of pressure out of running a game.  With superhero games, in particular, sometimes it can be a challenge to create suitable villains with themed powers and personalities fast enough to keep up with your gaming schedule-- for instance, in a fantasy roleplaying game, it's always easy to throw  a few more goblins into the mix, but in a superhero game, coming up with that fifth bad guy to complete a team of super villains in time for your Friday night game can be a challenge. And, of course, there are also times when you're feeling inspired, but lack the time to do the actual character builds. This product alleviates both problems.I primarily run the DC Adventures roleplaying game, and I understand that some game masters might be tempted to purchase the DC Adventures Heroes & Villains, Volume 1 and Volume 2 in place of the Threat Report.  These books are also fine products, and well worth having if you plan on running DC Adventures-- I certainly don't advocate the Threat Report as a replacement for either volume.  However, unless your players are running classic DC heroes as their own player characters (which is great fun!), you'll probably want the characters which they've created to have their own stable of villains and arch-nemeses; their heroes can only borrow villains from Batman or Superman for so long without starting to feel like second stringers!It should be noted that not every bad guy in Threat Report will work in every campaign. For example, the "Looking Glass Gang" presented in this book is modeled after characters from the classic books by Lewis Carroll, which might not be appropriate for a darker game featuring grim crimefighting. Other dark characters in this book might not work in campier, more upbeat games. The character backstories presented in this book are also set in the default Mutants & Masterminds game setting, so if you're playing DC Adventures, you might have to tweak things like "Freedom City" to "Metropolis" and so forth.  Some of the villains have unspent power points, because it's within the nature of their powers to have different manifestations from encounter to encounter, but even in these cases their descriptions include solid suggestions on how those additional points might be spent.The artwork in this book is good, but not as good as the artwork in the rest of the DC Adventures line, which uses illustrations from many classic DC comic books. The layout is clean and readable, with characters indexed by power level in the back of the book.  Every villain or team of villains is presented with at least one story hook or plot idea-- the majority offer multiple plot suggestions-- making them easy to integrate into your campaign.All in all, the Threat Report is a solid supplement for your Mutants & Masterminds or DC Adventures game.  I strongly recommend this book for game masters of either system.

### ⭐⭐⭐⭐⭐ 5.0 out of 5 stars







  
  
    Just the tool for GM's needing a villain
  

*by J***O on Reviewed in the United States on October 1, 2022*

I've been playing M&M since 2nd edition, and one of the hardest jobs I find is finding the right villain to face off aganst your heroes.  Treat Report provides a nice assortment of read-made villians and organizations you can fit into any storyline.  They also come with their own plot hooks to get your heroes involved in whever nefarious plots your villains are planning.  A deffinite must-have!

### ⭐⭐⭐⭐ 4.0 out of 5 stars







  
  
    Great! More butts to kick!
  

*by S***Y on Reviewed in the United States on August 29, 2014*

I give just 4 stars, because %70 of content of this book is for Emerald City. Of course you can change them way you like. Must have for a mastermind GM!

## Frequently Bought Together

- Mutants and Masterminds RPG: Threat Report
- Superteam Handbook: A Mutants & Masterminds Sourcebook
- Mutants & Masterminds Game Master's Guide, Revised Edition

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*Product available on Desertcart Indonesia*
*Store origin: ID*
*Last updated: 2026-02-28*